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Devlog
Submission to DAE Game Projects 2026
[Gp28]Eclipse
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Devlog
Engine Prototyping
February 24, 2026
by
Stijn Bellemans
#prototype, #Unity, #Unreal
Devlog 1: Split screen: We have prototyped split screen functionality and the use of render layers in both unreal and Unity. Split screen is easy to set up in both engines, the render layers might be...
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